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Resistance 2 Review (PS3)

Posted November 5th, 2008 by Brianemone

As Sony’s great shooter hope for 2008 Resistance 2 (R2) has some high expectations weighing on its shoulders and the fact that it is coming from one of the top developers doesn’t leave much room for failure. In terms of value for money R2 is going to be hard to beat this year, it features a full length single player campaign along with separate co-op missions (with their own little story) and a beefy adversarial multiplayer system. So there is plenty of content to be had for your money. But is it fun?

resistance

As with any first person shooter R2 includes the following; bald marines, an alien race trying to exterminate humanity, and guns. It is a formula as old as the genre itself. There are a few deviations from the conventional along the way, but by and large anyone that plays games will not be surprised with the story that they are being told. There is a very brief explanation of the back story before being set free to try and save mankind.

The Chimera that you fought in Resistance have spread operations from Europe to the US and have brought along their large cousins. The range of enemies is far greater this time around with some that are actually really fun to take down, to be specific the zombie like “Grims” that drop like flies but come in huge numbers and fast. There are various larger Chimera that you fight that range from approximately 10 feet to about 20 feet but none felt as enjoyable to battle as the unarmed melee happy Grims. The Chimera as a whole seem smarter and use different attack techniques that vary from stand back and shoot to full out charge mode, a charging Ravager is a pretty intimidating opponent if you are only packing a Bullseye for your weapon.

BlackOps_Orick

Other than the reoccurring enemies there are also a few boss battles that range from tedious to bearable. Non of the boss battles felt inspired, it was more a case of “Hey, that’s a really big enemy and this is how I can kill it”. Despite having an epic scale they really don’t engage in any way other than making you carry out the required procedure to kill them.

Visually the game looks great, it is on par with the best looking games of this current generation of console titles, but when you factor in the scale of some of the battlefields and environments it becomes even more impressive. Enemies are nicely detailed and the forest level is actually breathtaking, the frame rate is always constant even in the biggest battles and I didn’t notice any texture pop in at all. Loading screens were minimal and during game play almost non existent, I only noticed one small pause in game play where a few frames were missed. Explosions that aren’t scripted seem lacking in look and sound, I would have liked them to look more like what you see in the canned animations and cut-scenes. The depth of view in some levels is deceptively large, even in interior environments I was constantly surprised at how far Insomniac had gone in detailing such large spaces when it would have been so easy for them to make another corridor shooter.

Sentinels

As I mentioned in regards to the explosions, I felt that the sound was lacking in impact and drama. There just wasn’t anything compelling about it, this might be in relation to the types of weapons being used but the result was that I felt disconnected from Hale and didn’t sense a feeling of power in the weapons. The exception to this is the sniper rifle and the mini gun with both had a nice sound and weight to their impact, the carbine rifle was also acceptable. The seemingly disconnected sound of Hale’s footsteps and the strangely quiet Chimera with their slightly floating animations make it seem like at times the game is happening with or without you. The final sequence of play is quite a rush though and is a delightful change of pace in spite of the fact that it is a time run.

The variation of weapons was a little strange, the pistol was a blast to use with its powerful first impact and secondary ability of exploding the round after impact, the mini gun was also effective in mowing down the masses, the double barrel shotgun and sniper rifle seemed to be the weapons of choice. The Chimeran weapons for some reason didn’t sit well with me, the Auger and Bullseye just felt too inaccurate to be effective, the Auger did have it’s use, but ammo was sparse and the whole reason for its usefulness was that you don’t have to be fighting your enemies or even have them in sight. Taking you out of the action to kill the enemies just doesn’t compel a player to enjoy the battle.

Hale_Orick

Some people are going to get an absolute kick out of the entire experience, and while there is no doubt in my mind that it is a solid purchase, I can’t help but feel that there just weren’t enough moments where I found myself noticeably enjoying the experience. There were moments of brilliance but a lot of time in between filled with forgettable encounters. Resistance 2 is such a polished game that I almost feel a little bad that I didn’t get into as much as I thought that I would. The multiplayer is really what seals the deal, it has a clan system and with the server based network in place there is little to no lag when you want to play. So if you have your PS3 connected to the PSN then the value you will get out of this is truly awesome, if not then it might be about time to sort that out.

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7 Responses to “Resistance 2 Review (PS3)”

  1. john says:

    So what about multiplayer? Did you like or dislike the coop? Did you like the skirmish mode with 60 player battles at the end? Where’s the rest of this review?

  2. john says:

    So what about multiplayer? Did you like or dislike the coop? Did you like the skirmish mode with 60 player battles at the end? Where’s the rest of this review?

  3. Mark says:

    Terrible review.

    - How long is the campaign?
    - Is there replay value to the single player campaign?
    - Is co-op available for the single player campaign also?
    - What about multi-player and co-op modes?
    - What sort of replay value does the co-op mode provide?
    - What about the lobby system (all too important when living in NZ)
    - What about perks and classes?

    I agree with John above me, feels like half a review. Basically, if I were to review the review I would summarise by saying “amateur night at Bob’s bar and grill”.

  4. Mark says:

    Terrible review.

    - How long is the campaign?
    - Is there replay value to the single player campaign?
    - Is co-op available for the single player campaign also?
    - What about multi-player and co-op modes?
    - What sort of replay value does the co-op mode provide?
    - What about the lobby system (all too important when living in NZ)
    - What about perks and classes?

    I agree with John above me, feels like half a review. Basically, if I were to review the review I would summarise by saying “amateur night at Bob’s bar and grill”.

  5. Brian says:

    You guys are right, this is a horrible review. Where’s the final score? Don’t real reviews list a final score so we at least have an idea of what the reviewer thinks? I didn’t read every word of the review but the parts I did read confused me. It looks like he watched some videos on the Web and read some opinions and based everything from that. He never even played the game. I’ve read a lot of horrible reviews of Resistance 2 actually. They seem to give Gears of War 2 an A or 95% or whatever and make sure this game gets a lower score. I don’t care though. I already bought the game and even spent the extra money for the fancier version. I don’t need some dumb review to tell me if I like a game.

    I was right. I just read the review of Gears of War 2 on this site. Read the last paragraph of both reviews. That’s all you need to bother with. The last paragraph of the Gears of War 2 review leaves you thinking the reviewer really liked the game. The reviewer of Resistance 2 makes the game seem like blah, don’t bother. Nothing new to try out. This site is really bad if this is how their reviews are done.

  6. Brian says:

    You guys are right, this is a horrible review. Where’s the final score? Don’t real reviews list a final score so we at least have an idea of what the reviewer thinks? I didn’t read every word of the review but the parts I did read confused me. It looks like he watched some videos on the Web and read some opinions and based everything from that. He never even played the game. I’ve read a lot of horrible reviews of Resistance 2 actually. They seem to give Gears of War 2 an A or 95% or whatever and make sure this game gets a lower score. I don’t care though. I already bought the game and even spent the extra money for the fancier version. I don’t need some dumb review to tell me if I like a game.

    I was right. I just read the review of Gears of War 2 on this site. Read the last paragraph of both reviews. That’s all you need to bother with. The last paragraph of the Gears of War 2 review leaves you thinking the reviewer really liked the game. The reviewer of Resistance 2 makes the game seem like blah, don’t bother. Nothing new to try out. This site is really bad if this is how their reviews are done.

  7. Brianemone says:

    @ Mark
    -Campaign lasted about 7 hours on normal
    -No replay value that i could see
    -no co-op in in single player
    -the multiplayer co-op games are just that, a seperate campaign with the same weapons and enemies and a side story
    -perks and classes? It has them, just like 3 other shooters this year. Nothing special.

    I might not have mentioned the things you wanted to know about but I guess that is the beauty of having a site where you can actually talk to people about thre reviews.

  8. Brianemone says:

    @ Mark
    -Campaign lasted about 7 hours on normal
    -No replay value that i could see
    -no co-op in in single player
    -the multiplayer co-op games are just that, a seperate campaign with the same weapons and enemies and a side story
    -perks and classes? It has them, just like 3 other shooters this year. Nothing special.

    I might not have mentioned the things you wanted to know about but I guess that is the beauty of having a site where you can actually talk to people about thre reviews.

  9. Morock says:

    the co-op multi-player with 3 classes is like 3 other games this year?? which 3? please explain, cos i’ve played none like the one in the beta. please explain.

  10. Morock says:

    the co-op multi-player with 3 classes is like 3 other games this year?? which 3? please explain, cos i’ve played none like the one in the beta. please explain.

  11. Brianemone says:

    CoD, BFBC and TF2 all have class systems.

  12. Brianemone says:

    CoD, BFBC and TF2 all have class systems.

  13. Morock says:

    and thats where the simularities end, sure they had class systems but NOTHING like the class system options that is used in R2 (from what I played in the beta anyway) where each class was needed n you had to work together in a way that doesnt happen in other co-op fps with different classes. this is a huge part of R2 imo, yet u didn’t even mention it at all.

  14. Morock says:

    and thats where the simularities end, sure they had class systems but NOTHING like the class system options that is used in R2 (from what I played in the beta anyway) where each class was needed n you had to work together in a way that doesnt happen in other co-op fps with different classes. this is a huge part of R2 imo, yet u didn’t even mention it at all.