Metro 2033 gets some airtime this week as we celebrate not being Russian. The conclusive post review summary of Bioshock 2 and plenty more Heavy Rain including a spoilatious section which you might want to avoid if still playing the game (we do give a fair warning in the pod)
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Wrestling is a silly “sport”. Let’s be honest it is completely ridiculous, and it is this ridiculous nature that makes it entertaining. Unfortunately the madness that is wrestling is very challenging to capture in a video game. In the somewhat limited amount of wrestling I have watched, it has always seemed that the crazy stage shows and smack talk sections encompass a significant amount of the content as well as providing most of the entertainment (for me at least). Unfortunately most wrestling games treat the subject as if this stuff was real. Are they afraid that little Timmy will be heartbroken when he finds out that this is just a stage show? On the other hand I guess it would be challenging to represent wrestling for what it really is and to keep it fun at the same time. Sadly Smackdown vs. RAW 2010 still takes most of it pretty seriously. However, they have added a pretty substantial story editor that lets you be as crazy as you want (very).
I had pretty mixed feelings when I’d heard about Bioshock 2. On the one hand, it’s not like they’re making Hitman 2, or a PS3 version of Vampire Rain (an idea that would leave the average consumer of either product cold). I liked Bioshock, surely more Bioshock would be something I’d like. On the other hand though, Bioshock was such a special, and above all, complete experience from the narrative perspective that it felt like it needed to be kept separate in order to maintain its integrity, as if revisiting Rapture would cheapen the memory of it. So it was with some grim curiosity that I played through Bioshock 2 critically assessing its merit as a successor to the game that gave us creepy little girls escorted by deep sea divers. Please follow me past the break for my thoughts, you’ll find that I’ve also prepared a list!
If there is one thing that came across during our walkthrough of Metro 2033, Russia is not a place that I want to visit, before or after the end of the world. The setting is ominous and perhaps a little contrived, I mean, seriously monsters that evolve/emerge after some cataclysmic event with people living a splintered existence. As clichéd as the setting might sound it is rather fitting that a developer located in the former Soviet controlled Ukraine should choose to create such a title.