It’s about time someone stepped up and let you know which games you were missing out on while saving up your money for upcoming mega hits Red Dead Redemption and Alan Wake. So sit back and let ButtonMasher tempt your wallet (Skate 3 do it for ya?) a little further with what is scheduled to hit our shores this week.

360:

  • Skate 3
  • Lost Planet 2

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If there was a site that loved and wanted LittleBigPlanet to succeed more that this one, then it is a site I haven’t heard of. This year will see LittleBig return with a sequel, the introduction video is promising a lot more custimization, but also the ability to create more involved interactive in game objects and whole experiences for others to enjoy. The announcement video is after the break.

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If you ignore the song at the end then I would say that this is probably one of the least offensive podcasts in a long while.

iTunes – RSS – Play

Five years, that’s how long it has taken for Remedy to get Alan Wake onto a disc and have it ready for us to play, it really does seem like longer than that doesn’t it? If you are to compare the announcement trailer shown at E3 2005 it’s not really an issue for me that it took the amount of time to be completed, the concept has obviously kept fundamental themes, but there is a very different game to be had in the final release.

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modnr 

When a company publicly declares that it is creating a new genre it is natural for the sceptical mind to wonder if just marketing spin or if there really is a new hot ticket that we should all be jumping on, or if perhaps the PR spin has just gone into overdrive trying to prove its worth. Sony’s release of LittleBigPlanet saw the first ambitious stab at Play Create Share, Mod Nation Racers was bookmarked to be the second, but is it a legitimate entry to this new genre, or is Sony jumping the Shark?

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What can I say about Iron Man2 – the game?

First off I believe the movie is much better and that’s a fair guess without having seen it yet. Secondly, the series has not moved that much further on from the rushed and incomplete feeling the first game left with those unfortunates that played it.

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humbleindiebundle

Following a recent trend, this band of indie developers came together to create The Humble Indie Bundle. You can pay what you want for the pack of 5 games, as well as whether the money goes to the developers, charities Child’s Play and the EFF, or an even split.

The games in question are World of Goo, Aquaria, Gish, Lugaru HD, and Penumbra Overture. World of Goo alone is worth the price of admission, and I hear Gish is pretty cool too. You have 6 days. Quick don’t fumble, it’s the humble indie bundle! Sorry, I’ll stop now, but there’s more of that after the break.

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When a game developer takes a proven formula and then makes wholesale changes, one of two things is likely to happen: They’re hailed as geniuses for their innovation, or they’re condemned for selling out the franchise. Command & Conquer 4: Tiberian Twilight is an example of a title that whose gameplay departs quite radically from its forebears. The main difference is quite easily summed up: No base building.

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It isn’t easy to release a relatively unmarketed 3rd person shooter alongside a highly anticipated and over marketed 3rd person shooter like Splinter Cell: Conviction. While getting it onto shelves won’t prove to be much of a struggle, it’s getting it off those very shelves that problems start to arise. Surely, a game these days needs to have top of the line graphics, animation and sound, flawless controls and solid voice acting, right? It can’t thrive on just fun gameplay alone can it?

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