Sometimes, a podcast just isn’t a podcast unless someone’s eating a gingerbread dong. Wait, is that really the axiom I’m thinking of? Surely not. Well, pushing on, Gar and Wugga are fresh back from playing around with Sony’s Sharpshooter shell for the Playstation Move, Wugga uncovers the misogynistic undertones of Lego Star Wars, and then Gar rants about… well no one’s really sure about what. Oh, and James and Paul are there too.
The Sharpshooter is a simple kind of thing. Slot the Playstation Move motion peripheral into the barrel and the navigation peripheral into the forward grip and you have a plastic gun to strike fear into the hearts of… well, NES Duck hunt aficionados.
I shouldn’t be hasty though. The Sharpshooter is the last word in motion shooter controllers for this generation. It’s quicker and more accurate than Wii MotionPlus, and more comprehensive and precise than Kinect could ever be. But is it as good as a conventional controller?
Tough question. The Sharpshooter’s biggest weakness is, unsurprisingly, turning corners. We played two shooters with the device last night; the first person Killzone 3, and a third person shooter that we cannot yet talk about (look out for our hands-on preview in a few weeks).
If there’s a good reason that this review is so drastically overdue, it’s because my feelings were so mixed on the affair that I didn’t really know where I stood. It has all the things that you’d love about a Fable game, even more refined in places, and all the things that you hate, and those are even more detrimental in places. Ultimately there’s a lot of Fable-y fun to be had, but there’s significant pacing issues and the conclusion to the story personally left a bad taste in my mouth.
Pokémon Ranger: Guardian Signs is a game I should have reviewed quite a while ago. But every time I saw my DS sitting on my desk or bedside table, I would turn away hoping that by simply ignoring it the game would vanish completely.
It isn’t a bad game mind you, just one meant for a slightly younger audience. Of course being interested in the Pokémon franchise in the first place always helps as well.
The Ranger series looks and feels a lot like the original Pokémon games, but with one major difference. You’re not a Pokémon Trainer anymore, but a Pokémon Ranger. There are no Pokéballs, and battles play out a whole lot differently.
Another Wednesday, another podcast. Please note that the website mentioned during this podcast is incorrect, please direct your browsers to the amazing blog www.fatuglyorslutty.com instead.
Love em or hate em you have to admit it’s great to see another gaming retailer step up and raise some money for our friends in Christchurch. EB Games New Zealand has set up a few Trade Me auctions selling off some highly collectable items. Head over to trade me and have a look. There could be a bargain waiting just for you.
It has been an unbearably long time between drinks for fans of the excellent Golden Sun RPG series that graced millions of GameBoy Advance consoles in the early 2000s. Rumour after extinguished rumour, the Golden Sun finally rose again and those seeking a substantial quest in the world of Weyard are unlikely to be disappointed.
Golden Sun: Dark Dawn picks up the story 30 years after the Golden Sun event covered in the first two chapters of the game. Don’t worry if you haven’t played any of the earlier games – Dark Dawn will make sure that you are well informed by filling you in on the Golden Sun events piece by piece as you progress through the game in an often annoying “Previously on Golden Sun” fashion. Veterans of the series are likely to remember most of the past details, while the narratives are often of little significance for new players, so much of this serves very little purpose.
Quality, bolstered by quantity. And vice versa. Fresh meat arrives for the fourth chair, and the first thing we need to do is force our love of Overdrift upon him. It’s a good time, and Gar finishes it all off with “10 signs that you’re an aging gamer” which makes us all feel young, or displaced in time.
Depending on how long you may have been gaming, you might be familiar with the name Jeff Minter, you may be among the fab few that remember the craziness that he brought to some classic 8-bit titles, squeezing every ounce of power from vintage home computers like the Commodore 64, Vic 20 and Atari ST.
The good news is this, the Yak is back.
Over recent years Mr Minter has played mostly with Microsoft, his work is best seen in the form of Neon the xbox360 music player visualisation he also tried his hand at an original XBLA release, “Space Giraffe” which sadly didn’t find favour with many mainstream modern gamers. That was in 2007, before the world knew anything about iPads or iOS, 2011 has seen two original new titles launched through the iTunes App Store. Both titles have that trademark flavour of quirkiness and behind the purposefully simple retro style graphics sits a mountain of subtle playability.
Now he is devoting his time and passion to delivering a unique series of Minotaur theme retro games for the iDevices…