Forza 4 is looking pretty damn awesome. I never got around to making time for Forza 3, but the Autovista mode and the challenges needed to unlock the cars for use in it may well create a perfect storm for me to go on one of my racing-game benders. In sad news though, Forza 4 won’t have any Porsches in it, and is the first Forza game to miss out. EA holds the licensing rights and was allegedly unwilling to sub-license it this time around. Brian Ekberg of Turn 10 writes about it at the bottom of the post entitled Under The Hood 1. As someone who doesn’t have that much of a vested interested in Porsches, I’m still a little bit upset by this. Gar, on the other hand, is livid. I wouldn’t be surprised if he appended an angry rant to this post.
Gar’s words after the break.
It would appear that EA are finally making a concerted effort to reclaim their position as most hated game publisher from Activision. This is a good start. The Origin EULA debacle was never going to be enough by itself (unless they follow up by actually doing some of the things the agreement suggests they can).
Blocking Turn10 from having Porsches in FM4 is a pure dick move. If I desperately wanted to race a Porsche, I could play Shift 2, I suppose, though FM3 had more than three times as many Porsches to choose from (and is a better game).
Pressure was reportedly exerted on EA from within Porsche AG itself to allow Turn10 to include their cars, but it wasn’t enough. This exclusivity deal between EA and Porsche is hurting the racing genre, though it doesn’t need to. As Dan Greenawalt mentions in the article linked above, Turn10 could have pulled a similar stunt by leveraging their deal with Ferrari, but chose not to. If they were looking to claim the moral high ground, they succeeded, though it seems almost as if they were just not trying to be dicks about it. There’s a lesson there. One that EA sorely needs to learn.