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How many? Indeterminate. Unspecified, even. Doesn’t have to be all, just quite a few. Developed by Demiurge and being published by Ubisoft, Shoot Many Robots looks like an action platformer which ticks several of my robot related checkboxes. Deflectable projectiles. A small robot controlling a much larger robot. Swarming little guys with chainsaws. Despite how far a long the video makes it look, it won’t be releasing until 2012 on XBLA, PSN and PC.
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Limbo
, Splosion Man, and Trials HD. As linked, they’ve all been reviewed before. On a disc, it’ll cost about $40. Online via the Xbox Live Marketplace, they’ll run you 3200 MS Points, which equates to about $52.80, if my math is correct off the top of my head, so it’s a saving, to be sure. The thing is, any self-respecting ButtonMasher already owns at least one or two of these titles at least; personally I got all three and loved them each. So I offered it up to the other writers who all seem to be in a similar boat, so we thought maybe a reader will want it! E-mail wugga@buttonmasher.co.nz to be in to win the pack. I won’t judge you if you’ve already got the games, after all, you might have an uncultured friend with a birthday coming up!

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The Kinect hasn’t really been a huge hit for the hardcore crowd yet, and who’s to say that’s a bad thing? After all, as much of an olive branch that the implementations in Mass Effect 3 and Forza 4 may try to be, the Kinect was definitely designed to get the 360 some of that “mass market pizazz” that the Wii captured at launch. So, Fruit Ninja, a game simple enough to enrapture the phone-carrying masses, has tried to transfer it’s touchscreen mechanic for something literally full-bodied.

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Puzzle Dimension is, without a doubt, a puzzle platformer. There are platforms, and by Jove, there are puzzles too.

The aim of Puzzle Dimension is to move a ball around a floating stage, and gather all of the sunflowers. Who knows why an ancient-looking ball would need to collect sunflowers? Perhaps it wants to decorate its household garden. Maybe it just really, really likes to chew on sunflower seeds. All I know for sure is that you need them. Only crumbling platforms, slippery ice, flame pits, and of course various other obstacles stand in your way. Not to mention gravity

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The podtards are back, and they had a solid Saturday of kicking it old school with Starcraft Bunker Command, Warcraft Battleships, and UT2k3… or UT2k3… or 2k-something. Wugga talks about full-contact videogames and the continued experiences of griefing, Gar gets misty over Hockenheim, James talks a little Call Of Duty, and Paul… “slips his thing in”!? Yeah, I’m not sure about that one either.

Sucker Punch Productions (now owned by Sony), have announced a stand-alone downloadable game titled inFamous 2: Festival of Blood. Much like Red Dead Redemption’s zombie DLC Undead Nightmare, Sucker Punch takes on another Halloween favourite; Vampires.

While inFamous 2: Festival of Blood is set in New Marais, just like inFamous 2 released earlier this year, you won’t need the disc to play it. All you require is a PlayStation 3 (which will drop in price in a few days time), and some digital cash to spend in the PlayStation store this October.

Vampires swarm New Marais, and revered superhero Cole MacGrath has been bitten. To save his soul – and the city – he has just one night to find and kill the head vampire. Featuring new missions, themed environment settings, plus new characters and enemies, Festival of Blood explores the darker side of the inFAMOUS universe.

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As of August 22nd, the RRP of the 160gb PS3 will drop to $479.95 incl GST, and the 320gb unit to $579.95 incl GST.

I say it’s long overdue.  Anecdotally, the PS3’s higher price has cost it a lot of sales against the Xbox 360.  This move can’t help but boost the PS3’s performance in the marketplace.

Also announced is the price of the Playstation 3D monitor, at $849.95 incl GST.  This unit allows the innovative fullscreen / splitscreen mode for multiplayer on a single screen, though it seems fairly pricey for a 24″ display.

After the break is the full price list announced at the SCE media conference in Cologne.

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But, not to us, not yet anyway. Trials HD captured the competitive spirit in almost anyone with a remote or tenuous connection to ButtonMasher, so I’m more than a little curious to find out what Trials Evolution has in store for us. A press release that came out yesterday announced that TE would be appearing at Gamescom and PAX Prime, and had this handy bulleted list:

Key features of Trials Evolution

  • Multiplayer – both local and online
  • Challenging but balanced single player game
  • Outdoor environments and curved driving line
  • Full-featured track editor
  • Global track sharing
  • Bike and rider customizations

Did anyone else read that? A curved driving line? Oh man, if this involves steering, I am OUT. I’m sure it’ll just mean that the driver will automatically take corners, though. The release also contained this quote from Antti Ilvessuo, Creative Director at Red Lynx: “This is the biggest game RedLynx has ever done, and one of the most ambitious downloadable console games ever. The things that can be done with just the editor will astound long-time fans of the series. I can’t wait to see what the community will be able to create!” – Now, I don’t know about the chest beating, but colour me dead keen to break my nameless riders spine in many horrible ways to get over that one frustrating jump all over again.