Not all retro revisits end in disappointment, Chris Wild is bringing one of the greatest 8-bit games back to life in December 2012 and it stands up tall.

The mid eighties were a blessed time for gaming, the teenage years of a fledgling industry – nobody could see the growth that was coming, yet even today those of us that were there still hanker after those early experiences and those that were not there are intrigued by the legends. Yearning for some of the magic that was squeezed into 48 or 64 kilobytes can be a distraction, more often than not the return to those 8-bit pastures is tinged with a sour taste. These games and game designers shaped the generation and many of those respected one man bands have become industry stalwarts today. Continue reading

The Return of Dragon Age will be Bigger, Deeper and Powered by Frostbite 2

SYDNEY, AustraliaSeptember 18, 2012 – BioWare, a Label of Electronic Arts (NASDAQ: EA), today announced Dragon Age™ 3: Inquisition, the next chapter in the award-winning role-playing game (RPG) franchise, is in development at BioWare Edmonton and BioWare Montreal. Coming in late 2013, Dragon Age 3: Inquisition combines the storytelling legacy BioWare is known for, with deep RPG gameplay, all on a brand new RPG game engine underpinned by EA’s critically-acclaimed Frostbite™ 2 technology. Continue reading

Following another zombification epidemic Deadlight takes us along for the ride with Randall Wayne, a tortured survivor seeking out his lost family. The narrative picks up as he is separated from a small group of survivors and the actual mission of the game is spent reuniting with them. Taking account of its roots the game fondly brings to mind such classics as Flashback or Prince of Persia, a flick screen platform driven game where you navigate pretty much from left to right or occasionally up and down.

Deadlight is a beautiful game there is no way around that, the animation is fluid and the environments reek of atmosphere.

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I love it when a game blindsides me. I knew of Spec Ops although I had not paid much attention to it, I didn’t even know it was a third person shooter until I fired it up. That was when I got very pleasantly surprised, for once we are looking at a war based shooter with some sense of magnitude, a game that makes you think about your actions and delivers more than its fair share of sombre moments. It is also not often I feel the need to fully complete a game before committing to a review, but this time – I just had to know. Continue reading

When I was a boy I played games on my Amiga, one of them was Carrier Command combining strategy, action, simulation and above all imagination. Many games of that era stay in our minds, but Carrier Command is something that held a special place and to see it getting this kind of revision really is exciting.Roll on September 27th!

Website info and Press Release after the break, and do pay a visit to the official Youtube channel for some great tasters. Continue reading

As somebody that was very impressed with Lord of the Rings : War in the North, I was pleasantly surprised by this announcement. Admittedly there is nothing much on the website and it is a last minute hurrah before E3 opens its doors, but even without the Snowblind team behind it if the combat is anywhere near as satisfying as WitN was…well 5 vs 5 fantasy combat has to be your bag. Press release and website after the break. Continue reading

No images or further details and no apology for a direct copy of the press release, but this is interesting and I’m in a rush…

Sydney, Australia – May 4, 2012  Bethesda Softworks®, a ZeniMax® Media company, today announced The Elder Scrolls® Online, an MMO in development at ZeniMax Online Studios. The Elder Scrolls Online will be the first Elder Scrolls game to allow gamers to explore the legendary Elder Scrolls world with others.

 The Elder Scrolls Online is being developed for PC and Mac under the leadership of industry veteran Matt Firor, who has spent the last two decades working in online game development. Details about the game are revealed in an exclusive cover story in Game Informer®’s June issue, which ships to subscribers and newsstands this month. Continue reading

Well, I think we need no introductions here.

Sonic has been around forever and the spiky blue hedgehog has survived a career spanning multiple platforms well, and is still wooing the market today. As a gamer that falls into the ‘older’ categories with a penchant for Retro and a respect for classics, I wonder then at the need to bring such a game as Sonic CD back from the dead. Continue reading