If World of Goo and Worms ever had a baby I imagine that the resulting child would be something along the lines of The Splatters. The latest in the line of now popular physics based puzzle games has you detonating little bombs by moving them into an accessible area and then exploding your living blobs of paint over as many as possible. There isn’t too much more to this colourful game but it’s charm will soon have you in the ‘just-one-more-go’ frame of mind.
As the only ‘sim like’ racer available at launch I had high hopes for F1 2011. Producers Codemasters have handed the development of the game to Sumo Digital. They developed F1 2009 on the PSP so their back ground in Formula 1 games is decent. Being a portable game it’s safe to assume it’ll have limited capabilities compared to the full console versions. Which is true, but it’s not that limited.
I have fond memories of the original Twisted Metal on PSone. It was a smack talking couch combat regular with friends. The game play was basic but fast paced and exciting. Purely named ‘Twisted Metal’ is the first iteration for the series on current generation consoles. Having not played Twisted Metal on PS2 or PSP I was eager to get my hands on the new title. First impressions? I’m way out of practice.
So far pretty much all of the Kinect only titles have been fairly average at best with Kinect compatible titles like Mass Effect 3 showing more promise. Kinect Rush – A Disney/Pixar Adventure is the latest in the line of family friendly Kinect titles to be released and with all time Pixar greats like Toy Story and Cars in the the mix at least it should market well. But with such great characters and locations at your finger tips you would hope that this is a game that really uses Kinect to it’s full potential. Well, lets see how we go…
The final installment for owners of the Gears of War Season Pass certainly improves over the Fenix Rising pack, but does it match the lofty heights of Raam’s Shadow? Continue reading
If ever there’s a game to make a reviewer sound like a hippy (or a hippy-hater, if it’s a negative review), ThatGameCompany has been developing them; Flow, the Flash game gone PSN Sixaxis downloadable, then Flower, the game with a pretty unsubtle environmentalist tone to it, and now Journey, a game with the lofty ambitions of provoking wonder and emotions from the humble position of a PSN downloadable title. Continue reading
This year’s behemoth of a game, another end to a trilogy that also started in this generation, is finally here; if there’s a more widely anticipated game coming this year, I’m not aware of it. Many familiar faces return, some just for cameo appearances, others for something more substantial, but it’ll be a short reunion, as the singular theme that runs throughout is that this is a bleak, do-or-die, last ditch effort finale. Continue reading
I, like many many people that were in to PC games during the 90s, played, and loved, Syndicate. I then played and loved the notoriously difficult expansion, The American Revolt, when I bought Syndicate Plus on a shiny CD ROM. I even went as far to play and love Syndicate Wars, which, despite numerous cool things, was not destined to be the high point in the franchise. So with the announcement of a FPS revival of the series, I felt that I was in a good position to understand the ‘core fan’ outcry over the betrayal of the originals squad-based RTS format, but really, I was just happy that something, anything was happening with the franchise. Now that I’ve sunk many hours into it, my trend of “playing and loving” continues.
The Ultimate Fighting Championship has blown up in the past 10 years from being a sport of obscurity to this huge empire built from the age old concept of beating the living crap out of someone, like the sport of mixed martial arts itself, the UFC undisputed video game has evolved into a massively popular and deep game. Breaking the chain linked habit of producing an annual sports game, the team at THQ/Yukes have manage to up the ante with a more defined game with added features that would send any UFC fan in to a knocked out frenzy.
Grand Slam Tennis 2 is a followup game to Grand Slam Tennis (a Nintendo Wii exclusive title), but cannot really be considered a sequel. The game is entirely different from that of the Wii, and has been released for the Xbox 360 as well as PS3 (but not on Wii). It is the first EA Sports tennis title to grace an HD console, and comes up against the tennis sim Top Spin, as well as Virtua Tennis, featuring an arcade tennis style.
As the name suggests gameplay is based around the four Tennis Grand Slam Tournaments, having secured the license to all four Slams including exclusively featuring Wimbledon. The career mode should be the major highlight for the game, but sadly the game serves up a series of disappointing double faults and unforced errors.