War. War is hell! And nothing portrays this better in a video game like having to replay the 30 minutes you just played through because you weren’t quick enough to spot an enemy sniper 2km’s away. Now this may sound bad but it’s not all bad news in this modern warfare simulation. So let’s load up, jump on the helo and enter the conflict zone of Skira.
Halo 3 ODST will polarize gamers opinions due to the decisions made by Bungie and Microsoft to package it the way they did, and while the bulk of this review will talk about the single player experience and fire fight mode I will share some thoughts about the dual disc format and the single multiplayer split.
I love both versions of Motorstorm on the PS3, and to be honest I was very sceptical about a PSP version. How could such a graphically impressive, fast paced action racer even be possible on the PSP hardware? Surely it’ll couldn’t compare to it’s big brothers.
There have been some teaser trailers for Operation Flashpoint: Dragon Rising floating around for a while now. They gave me the impression that the game would be almost groundbreaking. If that makes any sense.
I’ve since had a good play with a pre-release build, and my impressions seem to have been borne out.
Boasting the worst launch in recent memory, Battlefield 1943 was plagued by inadequate server space a chronic inability to join games, and frequent console freezes. Yet, all this followed by the quickest and most impressive post release support I’ve ever seen. Was it simply a case of the game being far too popular for its own good? Does it deserve the popularity? Was it worth the frustration? A thousand times yes!
Boom Blox Bash Party is a Wii exclusive sequel to the 2008 title Boom Blox. Developed in conjunction with Steven Spielberg, Boom Blox was one of the surprise game successes on the Wii last year. Boom Blox contained over 400 levels of varied gameplay, requiring players to move, shoot, bomb, and smash “blox” on the screen. It was an unexpectedly fun experience, and Boom Blox Bash Party promises to be all that and much more.
The month of June has been lining up as a sandbox fans dream for the last six months, inFamous didn’t disappoint, but I was less sure about Prototype as it seems to be taking bigger risks and without being able to play it or see it in action (as I had with inFamous) I was happy to not start counting my chickens before hatching could begin. It appears not all of my fears were unfounded but many of them were, but is there enough good to out weigh the less than good?
I am guessing that most people in our neck of the woods have only heard of UFC (the sport, not the game) in passing. It has become pretty big in the US, but here…even if you are a SKY subscriber it is still in the “pay per view” category. It has been around for quite a while though. I remember when I was at school, me and my best mate would go over to his older brother’s flat to watch his UFC videos (yes…not DVD’s).
UFC is short for the Ultimate Fighting Championship, which is the most popular of the Mixed Martial Arts (MMA) federations.Fights take place in the octagon (like a boxing ring…but more octagonal).There aren’t too many rules involved.Most of the prevented strikes or strike areas are there to prevent death or very serious harm (such as strikes to the throat).The sport’s appeal comes from combining the spectacle of professional wrestling with a large number of highly technical fighters who are top-tier in their chosen fighting disciplines.Sounds like it would make a pretty good fighting game right? Well, up until now they have been pretty rubbish.But UFC 2009 Undisputed has come to save the day.
A super hero placed in a free roam world combined with the ideals of urban exploration and hints of parkour will automatically draw comparisons with Crackdown, because it was the best thing in a long time. inFamous does take parts of what made RealTimeWorld’s 360 title so fantastic and throw in its own bag of tricks into the mix. Sounds like a good idea right? take a working formula, tweak it a little and hope for the best. well the proof is in the gaming.
Games based on movies suck, plain and simple. They are often so dumbed down or such a terrible interpretation of a cinematic experience that they make gamers cry bitter bitter tears of hatred. The greatest thing about X-Men Origins: Wolverine is not that it is a good game, but rather that it bucks the trend, it bucks it right in the face with titanium claws while simultaneously lifting it’s head into the furiously rotating blades of a military chopper.
The level of violence in the game (which admittedly fits with the theme of a mutant with razor-sharp claws) is far more prolific than the movie that shares the same name and instead of being a typical action/adventure game it is a brawler that hints at its developers (Raven Software) being inspired by games synonymous with the genre. The final result is something very playable, ultimately flawed, but enjoyable.